Jergović, Enio (2016) Utjecaj boje na kvalitetu doživljaja grafičkog korisničkog sučelja. Master's thesis - Graduate Programme. Grafički fakultet. [Mentor: Pibernik, Jesenka].
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Abstract
U diplomskom radu proučava se kako primjena boje u grafičkim korisničkim sučeljima utječe na korisnički doživljaj i uporabljivost. Svrha ovog rada je istražiti utječe li boja na subjektivni doživljaj korisnika, na brzinu izvršavanja zadataka i broj pogrešaka pri korištenju grafičkih sučelja mobilnih aplikacija i web stranica. Prije samog eksperimentalnog dijela, u kojem je provedeno testiranje uporabljivosti i subjektivna evaluacija grafičkih korisničkih sučelja, izvedena je teorijska obrada pojmova vezanih uz korisnički doživljaj i teoriju boje. Analizom mobilnih aplikacija u području prodaje i reprodukcije glazbe definirani su trendovi oblikovanja sučelja i smjernice za dizajn prototipa koji su se koristili u istraživanju. Zatim su izrađeni interaktivni prototipovi mobilnih aplikacija za prodaju i reprodukciju glazbe na kojima su ispitanici testirali uporabljivost te je proveden online upitnik pomoću kojeg je istraženo kako kolorističke sheme pojedinih prototipa utječu na subjektivni korisnički doživljaj.
Item Type: | Master's thesis - Graduate Programme |
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Mentor name: | Pibernik, Jesenka |
Thesis Committee: | Brozović, Maja and Pibernik, Jesenka and Mahović Poljaček, Sanja |
Defence date: | 27 September 2016 |
Abstract in english: | In this master's thesis, it is studied how the use of color in the graphical user interface affect user experience and usability. The goal of the thesis is to research if the colors affect users subjective experience, the time of solving tasks and number of mistakes made while using graphical interface of mobile applications and web pages. Before the experimental part of the thesis, in which usability and subjective evaluation of various graphical interfaces were tested, the terms associated with user interface and theory of colors are examined. Furthermore, the analysis of mobile applications for reproduction of music and music store were made to understand the trends in the making of interfaces of those applications and develop guidelines for prototypes used in this research. After the analysis, the interactive prototypes of mobile applications for music stores were made and given to users to test usability. Also, users filled out an online survey to research how color schemes of prototypes affect subjective user experience. |
Uncontrolled Keywords: | korisnički doživljaj, uporabljivost, grafičko korisničko sučelje, boja, prototip |
Keywords in english: | user experience, usability, graphical user interface, color, prototype |
Subjects: | TECHNICAL SCIENCES > Graphic Technology |
Institution: | Grafički fakultet |
City: | Zagreb |
Number of Pages: | 66 |
Callnumber: | PIB 2016 JER |
Inventory number: | DB555 |
Depositing User: | Nina Jelača |
Status: | Unpublished |
Date Deposited: | 14 Nov 2016 12:07 |
Last Modified: | 14 Nov 2016 12:07 |
URI: | http://eprints.grf.unizg.hr/id/eprint/2606 |
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